Censor Mesh
I guess not many people know, but the game has some additional meshes loaded ingame, only those are hidden and their usage is not documented.
Example:
Shared/Body/censor_mesh Shared/Body/censor_sphere
The censor mesh looks like a separate mesh that covers the genitals, its usage like said above is not well known to me.
Back to my original idea, one of the problems in my early cloth porting/modding days I was baffled and annoyed by the fact that I always had to adjust tight pants and panties in the crotch area, and because of the protruded genitals I always had issues to achieve a tight fit. And more problems coming from the need to weight paint that area, should I weight paint pants and panties and underwear with vagina_joint01.L and R and others?
Those days, because I work with G3F bodies, I have another problem that comes from the merging of the base body with another mesh called (in daz language) a geograft (the genitals). In theory I should merge some vertices, keep some of the new ones and remove some of the original vertices from the body meshe. But this has the potential to mess up later in development with my vertex index/vertex count.
So as a solution, I decided to stop removing vertices and keep the old ones that should be removed and convert it as a censor mesh. In fact is not even a mesh, only a part (a separate material) of the body mesh.
After some more scripting, I came with this solution that allows me to hide the materials for genitals/censor faces.
Check the video how it works in practice.
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